Catalog Search Results
Author
Series
Publisher
PowerKids Press
Pub. Date
[2016]
Description
Introduced in 2009, Minecraft* has become an enormous success with gaming kids and adults. Users love exploring and building within Minecraft's mind-bogglingly large environments. This game allows users to practice STEM skills while having fun. One of its greatest strengths is its ability to teach coding principles with "redstone" blocks. These blocks can be used to make exciting machines and devices in Minecraft's virtual world. With this volume,...
Author
Series
Publisher
PowerKids Press
Pub. Date
[2016]
Description
Usually we think of coding as something only trained experts and scientists can handle, but not any more thanks to programs like Python. First developed in 1991, Python uses lines of code, letters, and symbols, to create computer programs. Python is easier to read and takes fewer lines of code to accomplish tasks than some programming languages. Python's creator, Guido van Rossum, wanted to create open-source software that used easy-to-understand...
Author
Series
Publisher
Powerkids Press
Pub. Date
2016.
Description
No, it is not dessert, it's a tiny single-board computer for budding computer scientists to experiment with. This versatile product can be paired with simple coding software, such as Python and Ruby, enabling young scientists to create fun and useful computer devices. Readers will learn the history of Raspberry Pi* and gain a basic understanding of computer programming through clear photographs and manageable text. Sidebars, captions, and a graphic...
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