Catalog Search Results
Author
Series
Publisher
Franklin Watts, an imprint of Scholastic Inc
Pub. Date
2019.
Accelerated Reader
IL: MG - BL: 6 - AR Pts: 1
Description
Without coding, all the computers in the world would just be useless boxes of plastic and metal. You could feed information into them, but they wouldnt know what to do with it. Coding means creating a set of instructions (or algorithms) that tells a computer how to perform a task. Another word for coding is programming. Learn about how much we rely on coding in our daily lives to control things such as smartphones and laptops, kitchen appliances,...
Publisher
DK Publishing
Pub. Date
2014
Description
This unique guide is full of fun exercises and helpful tips that will help children learn all aspects of coding. Step-by-step explanations make the complex art of programming clear, teaching the basics of JavaScript, Python, and C++. Eventually building to more advanced projects, Help Your Kids with Computer Coding will have children and parents alike creating their own games, apps, 3-D models, animations, and websites in no time
Author
Series
Publisher
PowerKids Press
Pub. Date
2017.
Accelerated Reader
IL: MG - BL: 5.3 - AR Pts: 1
Description
Do programmers think differently than non-programmers? How do programmers approach problems and create solutions? This book explores several attributes of thinking used by programmers. Important STEM concepts are incorporated into the text to give readers an understanding of how STEM fits into the everyday work of a programmer. Readers will enjoy a glimpse inside the minds of some of the most creative minds in the computer world. Photographs and sidebars...
Author
Series
Publisher
Lerner Publications Company, a division of Lerner Publishing Group, Inc
Pub. Date
2017.
Description
"Learn coding basics in this kid-friendly, easy-to-follow book. It covers algorithms, loops, bugs, and fixes using real-world examples and fun illustrations. Online and offline activities also boost learning and skills."--
Author
Series
Publisher
Lerner Publications Company, a division of Lerner Publishing Group, Inc
Pub. Date
2017.
Description
"Learn programming and computer basics in this kid-friendly, easy-to-follow book. It covers types of information, file sizes, and bits using real-world examples and fun illustrations. Online and offline activities also boost learning and skills."--
10) Baby code!
Author
Series
Publisher
Penguin Workshop
Pub. Date
[2018]
Description
How do you explain coding to a baby? By showing how it s all around them, and how they can take part in it, of course! By using items common in a baby s world, like a teddy bear and electric train, this charming board book full of bright, colorful illustrations is the perfect introduction to coding for babies.
Author
Series
Publisher
Penguin Workshop, an imprint of Penguin Random House
Pub. Date
[2017]
Accelerated Reader
IL: MG - BL: 4.6 - AR Pts: 4
Description
After signing up for a "hackathon" day of coding, Sophia and her coding club friends welcome a robotics expert into their group, but find their teamwork challenged by conflicting opinions.
12) How coding works
Author
Series
Publisher
Focus Readers
Pub. Date
[2019]
Description
"Explains the process programmers use to write code, including key concepts such as algorithms and programming languages"--
13) The emoji movie
Publisher
Sony Pictures Home Entertainment
Pub. Date
[2017]
Formats
Description
In this world, each emoji has only one facial expression, except for Gene, who is bursting with multiple expressions. Determined to become normal, Gene enlists the help of his handy best friend Hi-5 and Jailbreak. Together, these unlikely heroes embark on an epic app-venture through the apps on the phone, each its own wild and fun world, to find the code that will fix Gene!
14) Logic in coding
Author
Publisher
World Book, a Scott Fetzer Company
Pub. Date
2020.
Description
A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Author
Series
Publisher
Aladdin
Pub. Date
2016.
Description
"Don't just buy a new video game, make one! Don't just download the latest app, help design it! Don't just play on your phone. Program it." --President Obama Behind the screen of your phone, tablet, computer, or game console lies a secret language that makes it all work. Computer code has become as integral to our daily lives and reading and writing, even if you didn't know it. Now it's time to plug in and start creating the same technology you're...
Author
Publisher
No Starch Press
Formats
Description
"A space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test"--Publisher....
Author
Series
Publisher
Windmill Books, an imprint of Rosen Publishing
Pub. Date
2018.
Description
Words are powerful things – even in code! In this engaging book, readers will learn the fundamental principles of repetition and looping. They'll look at how language handles different ways of repeating code, including "while," "for," "repeat," and "until" clauses. They'll explore key concepts such as functions, subroutines, and nested loops. Puzzles and games create a fun, interactive learning experience, and friendly robot illustrations engage...
Author
Series
Publisher
Windmill Books, an imprint of Rosen Publishing
Pub. Date
2018.
Description
Bugs can sneak into the most unexpected places – even into coding! Young coders will don their bug extermination gear in this introduction to debugging! This completely computer-free book explores key concepts such as determining, measuring, checking, and correcting errors in code. Friendly robot illustrations draw in even readers who are reluctant to learn coding. Fun puzzles and games create an interactive reading experience, while clear, accessible...
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